DoubleUpGAMES
Home › Games › BounceUp
Live · Puzzle

BounceUp

Aim. Shoot. Bounce into bigger numbers.

Shoot numbered balls into a zero-gravity board. Matching balls that touch merge and double. New odd-coloured balls keep appearing — plan every ricochet.

No downloadPhone & desktopProgress saved
PuzzleMergeNumbersPhysics
BounceUp key art
About the game

What is BounceUp?

BounceUp is a merge puzzle with physics. A numbered ball sits at the top of the board. Drag to aim, let go to shoot, and it flies, bounces off the walls and slowly rolls to a stop. There is no gravity, so balls stay where they land. When two balls with the same number and colour touch they merge into one ball worth double, and one shot can set off a chain of merges. As you play, new odd-coloured balls appear on the board — a small dot shows where the next one will land. An odd-coloured ball only merges with another odd-coloured ball of the same number, so plan your shots around them. Keep the board open: when balls cover most of the board, the run is over.

How to play

How to play BounceUp

STEP 1

Drag to aim

Touch anywhere and drag. A dotted line shows where the ball will go, including its first bounce off a wall.

STEP 2

Release to shoot

The ball flies, ricochets off the walls and slows to a stop. There is no gravity, so it stays where it lands.

STEP 3

Touch to merge

Two balls with the same number and colour that touch merge into one worth double. One shot can chain several merges for a ×n banner.

STEP 4

Watch the dot

A small dot marks where the next odd-coloured ball will appear. These balls only merge with another odd-coloured ball of the same number, and a long enough chain clears the smallest one.

STEP 5

Keep the board open

The run ends when balls cover most of the board or there are too many of them. Aim for merges that clear space.

Boosters

Level UpDoubles the ball you are about to shoot, up to the current MAX.
SmashTap any ball to remove it together with every ball touching it. Removed balls score their value.
MagnetEvery matching pair on the board pulls together and merges. If there is no pair, the booster is not used up.

Lives & coins

  • You hold up to 5 lives; each new run costs one.
  • A life comes back on its own every 30 minutes.
  • In a hurry? Watch an optional ad for an extra life, or refill with coins.
  • Each new record number pays coins. Coins buy boosters and refills; optional coin packs and an ad-free option are in the shop.
  • Ads are never required to keep playing.
Screenshots

BounceUp in action

Aiming in BounceUp with a dotted line showing the shot path and its bounce off the right wall
Aim, shoot, watch the ricochet
A BounceUp merge setting off an x2 SWEET combo next to a 64 ball
Merges chain into combos
A BounceUp board with the first 128 ball and 128 as the top tier on the ladder
Climb the ladder to 128 and beyond
A crowded BounceUp board with a yellow warning border and an x2 NICE merge
A yellow border warns the board is nearly full
Live now

A new challenge every day

Once a day, BounceUp builds a challenge board out of the date itself — no per-player shuffle, so every player taking today's challenge starts from the same zero-gravity board. It changes at 00:00 UTC. Your challenge score is kept separate from your normal best score, so a rough run never touches your record.

Daily check-in

Open the game each day to claim that day’s gift and keep a check-in streak going through a seven-day cycle, with the reward growing as the streak runs. The day rolls over at 00:00 UTC, and missing a day starts the streak again from day one.

Leaderboard

Two boards sit at the bottom of this page: best score this month, and today’s challenge. Anyone can read them without signing in. The board shows a shortened name and a country — never an email address.

FAQ

Good to know

Is there gravity in BounceUp?

No. Balls bounce off all four walls and slow down from friction, then stay exactly where they stop. Reading the ricochet is the whole skill.

What does the ×n combo mean?

It counts how many merges happen in quick succession — a fast follow-up shot can keep the same chain going. It does not multiply your score. Your score is the value of every ball you create plus the value of balls that leave the board.

What is the small dot on the board?

It shows where the next odd-coloured ball will appear, so you can plan your shot around it.

Why won't my balls merge?

Balls only merge when both the number and the colour match. An odd-coloured ball needs another odd-coloured ball of the same number.

How do lives work?

You hold up to 5 lives and each new run costs one. A life comes back on its own every 30 minutes. You can also watch an optional ad or spend coins for a refill.

Is my progress saved?

Yes. Coins, boosters and your best score are saved to an anonymous account automatically. Sign in with Google once to keep them across devices. Each game keeps its own coin wallet.

Do all players get the same BounceUp challenge each day?

Yes. The date decides the board, and your account plays no part in it, so today's BounceUp challenge is identical for everyone who opens it.

Is the BounceUp leaderboard open to everyone?

Reading it is, yes — no sign-in needed to look at either board. Appearing on a board is the part that needs a Google sign-in.

If I skip a day, do I lose my BounceUp streak?

The streak restarts at day one, but nothing you have earned is lost — coins, boosters and your best score all stay.

More games

Also by DoubleUp Games

All games →
DoubleUp cover art
DoubleUpTap. Merge. Double up.Play
DropUp cover art
DropUpDrop. Stack. Chain it up.Play
Make 10 cover art
Make 10Clear tiles that add up to tenPlay
Flock Home cover art
Flock HomeFly through rings, grow your flock, go endlessPlay
Bus Jam cover art
Bus JamCall the right bus before the bay jamsPlay
Blob Hop cover art
Blob HopBounce higher, steer smarter, keep the run alivePlay
Cannon Smash cover art
Cannon SmashKnock every can off the stand before the balls run outPlay
Tile Trail cover art
Tile TrailOne stroke. Every tile. Find the trail.Play
Dotsu cover art
DotsuMove any dot anywhere, line up threePlay
Pulse Roll cover art
Pulse RollRoll fast. Graze close. Go Overdrive.Play
Maze Roll cover art
Maze RollSwipe to roll. Paint every tile.Play
Triangle Fit cover art
Triangle FitDrag the pieces. Fill the shape.Play
Flip & Glow cover art
Flip & GlowTap to flip. Light them all.Play

Ready to play BounceUp?

Your first run is one tap away. No download, no sign-up.

Play BounceUp